I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had. Mods. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. Gender Equality: Default. Wiki. Nice to keep on if you just want to bash a fantasy invasion of 200k, but. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 1 Holy Fury 1. Defensive pacts should be reworked to be more consistent. First step is to make it so defensive pact dont automatically call in all defenders. (Depending on where you are in the world, this is usually approx 2-3 de jure empires. If the subject of the pact attacks one of the members, others will join the war like allies. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. There exists a pagan defensive pact against them but i am not a part of it and i cannot for the life of me find the option to join it, and there are not enough mercenaries in the world for me to fight them on my own. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Monks and Mystics also has a chancellor job that increases. . Guide for the 769 Start - Byzantine Empire conquers Francia in 9 years. Started a 2. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'Get app Get the Reddit app Log In Log in to Reddit. Crusader Kings II. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I am kinda at a standstill. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. I'm back in CK2 after a hiatus. If you aren't playing Ironman, you can actually disable defensive pacts in your current game. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. bamfalamfa • Depressed • 2 yr. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. placing it in line with sunset invasion for practicality. Gender Equality: Default. Phantom-Fireworks • 4 yr. All you have to do is have a child. I just forgot about them and never turned them back on. I am not sure turning off defensive pacts is a minor feature in CK2. 6x yet, then do it and do NOT compress it. Besides at this time. Off Enabled Characters are not allowed to join Defensive Pacts against realms who are Threatening. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore. Antipope war should mean the defender and their pact members get automatically excommunicated if they join in Tbh turning off Defensive Pacts just feels like playing in Easy Mode once you get to Empire Level. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Let's say there is a world defensive pact against you. Many interactions show approximate AI reasoning in tooltips: Each reason is shown with a number of - of +. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. Jump to latest Follow Reply. Business, Economics, and Finance. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. On macOS (US), ⌥Option + 6 enters. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Game Rules change mid-game? I'm playing a CK2+ game as the Seljuk Dynasty right now. ) It has been said that there is very little counter-play available. Besides at this time. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. The best compromise should be to disallow defensive pacts from firing for certain wars. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. ck2 was already really easy, it was just convoluted for new players. Fast siege down the target and kill any nearby defender armies. I probably have already fought off 100 or more, and it' starting to get really frustrating. Menu. These pacts are a significant factor in shaping the geopolitical. Crusader Kings is a historical grand strategy / RPG video game series for PC…Or (Not sure, needs testing) you could declare a war on one of the minor members of the pact, a small county conquest or something on a OPM, then swiftly win the war before the enemies can form up. Like shattered retreat and the council mechanics, I've found the initial outcry over defensive pacts way too excessive. With CK2 it's a pretty huge difference with and without them. Captured close relatives of the war leader also affect the war score by 5%, while the current heir counts for 50%. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Jump to latest Follow Reply. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Like the closest to "coalitions" history had were wars in 1790-1810s, which honestly shouldn't even be in EU4 timeline (1399-1789 in far more natural). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. HydroAC. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. . Maybe it's a well known issue, but my forum searches about "defensive pacts" aren't returning anything about this. It should be more difficult for large empires to form alliance and easier for lesser countries. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…If you expand too quickly in CK2, other realms begin forming mutual defence pacts against you so if you attack one of them, they all gang bang you. If the subject of the pact attacks one of the members, others will join the war like allies. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. If the subject of the pact attacks one of the members, others will join the war. His succession law is. I don't think this has something to do with defensive pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. #1. Its goal is to slow down late game blobbing, but it often seems…Defensive pacts only have an effect for the defender. Double-click to zoom out. This mod is being developed independently from any other LotR or Middle Earth mods out there. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Turning the defensive pact off is not cheating. . I just forgot about them and never turned them back on. Expand user menu Open settings menu Open settings menuI've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Is there any particular way to reduce the time they are in existence? Or is it just a case of waiting it out until targets leave?A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. At least some were last verified for version 2. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. For me, the time it takes for a defensive pact to tick down serves as that historical barrier. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. Expand user menuI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Beating defensive pacts. Forum list Trending. 37 votes, 20 comments. And becoming the Suzerain of the Papacy is great - it's really. Defensive pacts can be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The most powerful tool for this is arranged. 5. Defensive pacts can be. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of. His succession law is gavelkind. Pff, "winning" - I have two super powerful vassals with half of Francia each, every one has a huge defensive pact. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). ago. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Launcher. The diplomacy screen. Defensive pacts can be. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . The release version was merely the. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. There are strange defensive pacts against. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as. New posts. CryptoWas watching a play through series and the guy was playing with them off. If the subject of the pact attacks one of the members, others will join the war like allies. The base game is horrible im sorry to say and ck2+ makes it so much more fun but it is also severely limited. I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. CryptoAnother tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. If you want the AI to form massive mongol. Therefore, defensive pacts are not created until you actually win a war. If anyone wouldn't mind suggesting the most realistic/historical game rules possible, I'd really appreciate it, thanks! EDIT I need the game ironman compatible as well, please. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. May 21, 2016. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. To make it happen more often, you have to assassinate. :(Business, Economics, and Finance. I am kinda at a standstill. If you haven't saved your old game in 2. I believe the CK2 defensive pacts were based on your size meaning that even taking a single county would already bring half the world into one I’d you had a large empire. So is it more fun to play with pacts on so larger. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. CannedBison. I haven't played the game in over 8 months (or any game for 8 months. Holding prisoners. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). If the subject of the pact attacks one of the members, others will join the war like allies. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. And those "coalitions" very much had separate peace. Obviously turn that shit off and never look back. Defensive pacts make so in every war the big players come knocking. Defensive pacts can be. The leader of a league is the one that invites people in. Business, Economics, and Finance. . Paradox Forum. CK3 Needs Non-Aggression Pacts. The defensive pacts are an ahistorical, ham-fisted way of trying to stop blobbing and the shattered retreat leads to an army fleeing from Russia to Germany because they were intercepted by a wandering horde. I have a question about CK2. . Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Rich Childhood. I don't care particularly for the implementation, but turning them Off makes it too easy for players. So is it more fun to play with pacts on so larger. But there's a hope anyway. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. I second this. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. If the subject of the pact attacks one of the members, others will join the war like allies. Featured. 393K subscribers in the CrusaderKings community. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Displaying data at 5 minute intervals. Reply reply Awsomecheeseman • It’s like balancing on a speed boat on a lake of gasoline juggling Molotov Cocktails. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. ReplyThis is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. Yeah i can do that. and ofc waiting. . Support. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. Easily the most annoying feature in CK2. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux… No Defensive Pacts. Maybe you can lay off and wait for the threat to cool down, but there is a thorn in your side named Constantinople, right in the heart of your. 5 to +2. Francia hasn't formed HRE and Karl has Middle and West Francia only. Shattered retreat, which I always switch of, also. Defensive pacts can be. First, start a new game (not a serious one) and change all game rules as you want them in your old game, without Ironman. Defensive pacts: off - While I like the abstract idea of defensive coalitions and they do have some historical basis (as far as I know), I feel that they flat out don't work with CK2's war system. 418K subscribers in the CrusaderKings community. Press question mark to learn the rest of the keyboard shortcutsI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Secondly, defensive pacts were added in 2. First is wait for rebellions in lands you want. Not that they wouldn’t do that in CK2. 1 Chinese Invasions 2. Defensive pacts can be. Apr 7, 2017. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. While I’m here I’m also going to repeat the changes 2. The defensive pact against me is quite the list. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Turning off defensive pacts definitely makes the attempt easier. 2 game in 1204 as the Sultan of Rum to get used to the new council mechanics. Next game though, that mechanic is being turned off in the rules. Rich Childhood. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I honestly like defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. the pacts should be turned off because otherwise the AI will not be able to grow as large. While I’m here I’m also going to repeat the changes 2. So is it more fun to play with pacts on so larger. However, rulers don't create defensive pacts the exact moment you gain 50% threat level. They will never sign one with you, but they always sign like 2 with the strongest AIs. My solution to this would be a "The enemy of my enemy is my friend" mechanic. Otherwise On) Fewer minor epidemics (when playing in coastal areas) Limited exclave independence. Defensive pacts can be. ++ indicates a range from +1. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). You can extract your save with any utility that can unpack zip files. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). CK2 had defensive pacts. NDiplomacy. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won’t cooperate with pacts of other religions. The defensive pacts are alliances formed by smaller rulers with the purpose of deterring larger realms from launching a military campaign against them. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. Make tributaries out of anybody large and dangerous, then forget about them as you demolish the smaller realms. DeadMoroes Lesbian Xwedodah Empire • 6 yr. except that it's weird and it doesn't work all the time, and apparently. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. This way there will still be a challenge, if your realm grows to fast, but you won't. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). ) It has been said that there is very little counter-play available. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. CK2 defensive pacts in a nutshell. Why are the Uyghurs in a coalition against me? Why is India in a coalition against me? I have not touched a single member of their religion. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. HydroAC. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. DEFENSIVE_PACT_SIZE_RATIO = 1. Threat is tedious to manage, and having to fight all of Europe when you want to conquer just a single province is annoying. Basically, Warmongering is amazing, but comes at the cost of religious unity. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. paradoxwikis. If the subject of the pact attacks one of the members, others will join the war like allies. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If the subject of the pact attacks one of the members, others will join the war like allies. That was attempted in CK2's defensive pacts which were really bad. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. crusademember • 4 yr. Let's say there is a world defensive pact against you. Crusader Kings II > General Discussions > Topic Details. There some guys I want to weaken and I was wondering if I could join the defensive pact agaisnt him, so if he declares war on someone I can just kill all of his army. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Paradox Store. #4. A non-aggression pact. Same as before it was added, having to gain casus bellis before you can attack somebody. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. So is it more fun to play with pacts on so larger. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. From what I've seen, threat is one of the more controversial mechanics in the game. So is it more fun to play with pacts on so larger. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). After turning them back off I noticed that AI is also more successful at expanding, especially all the conquerors. Defensive pacts can be. So is it more fun to play with pacts on so larger. Here is an example. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. You should try CK2 with defensive pacts on and tell me if you just don't drop the game after you form an Empire. All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up screens in order to allow players to customize their experience without having to resort to modding. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. But there is one thing that I don't think is mentioned very often, which is. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . 403K subscribers in the CrusaderKings community. Defensive pacts can be. First save your game without compressing the file. Basically, Warmongering is amazing, but comes at the cost of religious unity. . Hope that helps. Your threat level is determined by a %. If the subject of the pact attacks one of the members, others will join the war like allies. So if you do attack someone, you deal with less enemies. Same thing with Mongol invasion, Black Death, vassal republics etc. I just forgot about them and never turned them back on. Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. For example, two things that were. So I don’t mind dealing with them or waiting for them to dissolve. I'm playing as Byzantium right now trying to form the Roman. You’ll have no large targets that won’t join defensive pacts, so with shattered world, once you get to a critical mass, you just have to sit at threat for a lifetime, get a duchy, then. Mostly they seem to reduce the amount of War Score either side gets from battles. Defensive pacts can be. 6 (Reapers Due), over 4 years after CK2 was released. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoWhen I change religions but the game is still on pause, sometimes defensive pacts suddenly get turned off and I can attack them even with a personal threat level of 90%. All Discussions. I'm playing as Byzantium right now trying to form the Roman. I'm playing as Byzantium right now trying to form the Roman. Elder Kings. Defensive pacts can be. Enables raiding. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I guess during ck2 time period. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). The problem is that empires don't lose land, and bounce back if their neighbors get even the slightest bit complacent. ago. 4. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had complaints about some nonsensical things. Francia hasn't formed HRE and Karl has Middle and West Francia only. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. 5 3 comments Add a Comment. This is a problem I often encounter in mid-late game CK2 where if the Christian nations are strong the game becomes unplayable. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed:It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 5 m² of space, this army would take up a square with a side length of ~11. Unlike in eu4 where they have a limit to where they can go due to borders, in ckii they can retreat to anywhere making it impossible to hunt them down. Crusader Kings is not necessarily supposed to be hard, it's a game of roleplaying. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The trick is to first save the character you want to ally with as a saved scope variable. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Shattered retreat on. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. As Basil, if I started out by reclaiming Sicily and Northern Africa, I'd face a 90% defensive pact in no time. If the subject of the pact attacks one of the members, others will join the war like allies. Nope, just kidding. Latest. Aggressive AI means vassals will expand your realm of their own accord. . ago. My impression is that they don't do a whole lot. Jump to latest Follow Reply. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. Thanks in advance. Paradox Store. but at the same time, you could just unify India first and by then, Tibet and the Abbasids/whoever succeeds them are usually too large to join defensive pacts and you'd have very easy control points against everyone else. { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression. [deleted] • 6 yr. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 8. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. There are some downsides to modding and using mods though:. 4. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. By right clicking on any rulers’ portrait, you can access the option to form a pact. Supernatural Events: On. There is this new mechanic - threat level and defensive pacts. 2.